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Shield of Namarr is a sword-and-sorcerer type fantasy WIP, set in a kingdom that suffers from magically-created, vicious creatures. Three friends have gone to a mage’s house, are led into a room crammed full of cabinets and shelves, the mage asks questions and assembles the potion in a cauldron before shuffling out of the room with it.
Several minutes later, the Stonespeller returned, hands empty, “I need to tend to the fire while the potion cooks, but I won’t be long.”
With that, the mage walked off again, popping around the corner a few heartbeats later, “It’s best if you don’t touch anything, though.”
Reagan leaned over to pat Shan’s shoulder, “We’ll find the Shield in time, and Jamie will–”
A fawn statue clacked around the corner, carrying a tray in its mouth, and set it on Reagan’s lap.
Reagan stared at the tray, which had three clay mugs, a small pitcher of water, and a covered dish, arranged with a clear eye to the tray’s balance.
But the fawn, clearly, had no hands. Were there more statues in the house with them? The fawn seemed harmless enough, but Reagan remembered the sharp teeth and claws on the dragon, and the stinger on the manticore, who seemed unnecessarily fearsome for pulling weeds and trimming hedges.
* * *
Originally, Shield of Namarr was intended to be a very short snippet, but some things I wrote at the end raised some questions–which led to more story. I’m currently working on some world-building and character development so I can figure out where the story goes next.
Shan, Auber, and Reagan visit a Stonespeller, a mage who works mostly in animated stone, to buy a potion that will help them recover a lost stone, the Shield of Namarr, which powers a shield that keeps magically-created, dangerous creatures from entering the city they live in. Failure to return the Shield quickly will have deadly consequences for their friend, Jamie, whose life-force is currently powering the shield-spell.