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Shield of Namarr is a sword-and-sorcerer type fantasy WIP, set in a kingdom that suffers from magically-created, vicious creatures. Three friends bought a finding-things-lost potion, and set out to track down a stolen magical stone–they have found a river they must cross, planning to go one at a time, with a rope tied around the waist of the second and third crossers in case they must be pulled to safety during a daggerfish attack.
They rode back to the shallow area, where the river flowed sluggish and slow, the bottom clearly visible, but farther past, where it was harder to see, it appeared deeper, shading from a pale muddy blue to a deeper and darker color.
“Who goes first–without the rope?” Shan asked.
“I will,” Auber’s answer ran over the end of Shan’s question.
“We need the person on the shore to be able to patch up anyone who’s attacked,” Shan argued, “I can do that better than you, Auber. I’ll go first.”
“No, if we need a medic, that’s me,” Reagan said, “You go second.”
Auber’s grey eyes narrowed, and then widened as an innocent expression took over the fighter’s face, “Fair enough, I’ll go last.”
* * *
Originally, Shield of Namarr was intended to be a very short snippet, but some things I wrote at the end raised some questions–which led to more story. I’m currently working on some world-building and character development so I can figure out where the story goes next.
Shan, Auber, and Reagan visit a Stonespeller, a mage who works mostly in animated stone, to buy a potion that will help them recover a lost stone, the Shield of Namarr, which powers a shield that keeps magically-created, dangerous creatures from entering the city they live in. Failure to return the Shield quickly will have deadly consequences for their friend, Jamie, whose life-force is currently powering the shield-spell.